THE FUTURE OF RETAIL, THE MARKET & CONSUMERS
E-sport in the economy- E-sport and the computer games industry versus the economy
- Major e-sport events: the costs of organising them, revenues, and labour
- Players and fans, that is… consumers. E-sport events as a communication forum
- The gaming market and its environment. The dynamics of the Polish market against the backdrop of the global market
- The gaming industry tomorrow. Main trends, new business models and revenue streams
Prelegenci
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Marcin Animucki
President of the Management Board, Ekstraklasa SA -
Agnieszka Borysiuk
Technology Journalist, Video Producer, Ringier Axel Springer Polska -
Michał Brzezicki
Deputy Chairman, SentiOne -
Olga Stalewska
Gaming Strategy Leader, Publicis Media -
Aleksander Szlachetko
Managing Director, ESL Gaming Polska -
Jakub Szumielewicz
CEO, AGO, Esport Sp. z o.o. -
Viktor Wanli
CEO, Kinguin Poland Sp z o.o.